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Metroid: Other M Live-Action TV Ad August 20, 2010

Posted by Matthew in Metroid, Vids, Wii.
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A fantastic ad, spoiled by the ridiculous expression on child Samus’ face.

:O

EXCITE! October 28, 2009

Posted by Matthew in News, Wii, WiiWare.
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THE GAME WILL LOOK NOTHING LIKE THIS

Great timing, this. I just recently downloaded Excitebike on the Virtual Console via that free-NES-game-if-you-downloaded-the-internet-browser offer on the Wii shopping channel, so the announcement of Excitebike: World Rally on WiiWare was a nice surprise. It still takes place on a 2D plane, but with a 3d makeover, and the inclusion of online multiplayer and track editor makes this a day one purchase for me. The original is a forgotten classic, and Excitebike 64 wasn’t too shabby (Virtual Console, please) so here’s hoping that, unlike Excitebots, this actually makes it over to Europe. Preview at IGN is HERE. Trailer is in the video below, skip to 0:55 and avoid the irritating presenters if you don’t want to lose the will to live.

Games Of The Year So Far August 15, 2009

Posted by Matthew in Awards, Feature, Wii, Xbox 360.
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We are more than half way through the year now (I actually meant to post this a month ago) and it’s been a pretty good one for games so far with the Wii in particular having a surprisingly strong line-up. While this will probably be a little different at the end of the year, click below for  a list of my favourite games of the year so far (in no particular order)

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Punch-Out!! Hoodie June 27, 2009

Posted by Matthew in Collectables, Stuff, Wii.
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Still on the subject of Punch-Out!!, I don’t care if it’s pink but I want one of these:

Hoodie

A replica of the hoodie Little Mac wears during the famous ending scene in Punch-Out on the NES:

Punch-Out

Which contains one of my favourite pieces of video game music ever:

Amazing.

Hundred Word Review – Punch-Out!! June 27, 2009

Posted by Matthew in Review, Wii.
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Punch-Out!!

This Wii version is a remake of sorts of the NES original – it contains a mix of characters from that and the SNES version. Little Mac makes a welcome return and the gameplay has stayed pretty much the same. Memorising opponents attack patterns and striking when they leave themselves open to attack is essential to winning. It’s very hard at times but the sense of triumph when you land a winning blow is just brilliant. The cel-shaded visuals look fantastic and the remixed song sound great.  Arguably it’s the best example you’ll see on how to resurrect a classic franchise.

8/10

Random Gaming Irritations #395 June 27, 2009

Posted by Matthew in Feature, Gaming Irritations, Wii.
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Wii game that use the pointer functionality in the menus but not in game, leading to a lot of annoying switching around.

E3: The Games I Can’t Wait For… June 10, 2009

Posted by Matthew in E3, Feature, Halo 3, PS3, Wii, Xbox 360.
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E3

…but I’ll have to. Now that it’s over and I’ve had a good amount of time to digest all the information, I thought I’d write some stuff up about it. It was a hell of a lot better than last years underwhelming, down-sized event and was a return to the E3 of old. Rather than boring summaries of each conference, I’ll just talk about the games that I’m most interested in. Click below for the good stuff.

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LostWinds Review May 16, 2009

Posted by Matthew in Review, Wii.
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LostWinds

If it wasn’t for Nintendo taking almost three-and-a-half years for fix the storage problem that shouldn’t have even been there in the first place, I would have bought this at launch. But still, this was the perfect game to launch WiiWare. It’s a platformer who’s structure reminds me of a Metroid game in that you will be returning previously impassable areas using newly aquired skills, although the world map isn’t as expansive as the aforementioned game.

The story of LostWinds is very reminiscent of Okami in that, playing as a young boy called Toku, you must vanquish the land from an evil elemental spirit and return it to normal. You will be accompanied Enrill, the wind spirit, and this is where the control method comes in. You control Toku with the nunchuck and Enrill with the Wii remote. Using the remote, you can “draw” paths to control the direction of the wind, which in turn allows Toku to do things such as jumping higher by drawing a line upwards, or slowing down a fall by waving it from side-to-side below him. As you progress through the game you will gain new upgrades such as the ability to draw a specific path for the wind to blow, and a cape for  Toku allowing him to glide upwards.

There are plenty of puzzles throughout the game in which you have to use all of your powers to your advantage and can basically be split into three catagories. Lighting torches by using the wind to create a path of flames, moving boulders to press switches, and planting seeds then blowing water over them to grow to create a plant that acts as a cannon. These puzzles aren’t exactly taxing, but most are rather clever and add to the game’s overall quality.

Graphically, this isn’t just one of the best looking games on WiiWare, but on the Wii full stop. With vibrant colours, beautiful backgrounds and unique character design, these all help to give the game it’s own personality. Overall, the presentation is fantastic and, to the untrained eye, this could quite easily be mistaken for a full retail release.

My only gripe with the game is probably its length. It takes around three or four hours to complete, but for 1000 Wii Points it’s certainly worth the quality. Lost Winds is without a doubt one of the best games available on WiiWare, and probably ranks amongst the best downloadable games I’ve played on any system. The intuitive use of the Wii remote is something that will hopefully influence other developers, and it will be interesting to see how they improve on this in the inevitable sequel.

9/10

Muscle March May 16, 2009

Posted by Matthew in Stuff, Vids, Wii.
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What the hell?

It’s a WiiWare game and it looks absolutely bizzare. It basically looks like you have to make your muscled man strike the correct pose to fit through the shape in the wall left by the the guy in front.

Bonkers.

Monster Hunter 3 May 15, 2009

Posted by Matthew in Vids, Wii.
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Monster Hunter 3

I’ve never played a Monster Hunter game before. Aside from briefly reading impressions on a few message boards, I don’t know much about the series. Having said that, I am eagerly anticipating the third in the series and hopefully it will get a western release in PAL land. I’m no stranger to grinding or looting (thanks to World of Warcraft) and the online co-op play sounds interesting. It looks like it’s shaping up to be one of the best looking Wii games yet, as can be seen in the latest trailer below, the volcano are in particular looks fantastic. Looking forward to hopefully seeing more of it at E3.