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Fallout 3: Operation Anchorage Review January 28, 2009

Posted by Matthew in Fallout 3, Review, Xbox 360.
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Operation Anchorage

For me, and many other people, Fallout 3 was up there with the best releases of 2008. An immersive action RPG which I’ve put 40+ hours into, and that’s without finishing most of the side-quests. So I was pleased when Blethesda announced DLC to be released so soon after the game and for a reasonable 800 points.

After downloading  the content and loading up a save, you receive an emergency radio message requesting assistance from what turns out to be Brotherhood of Steel Outcasts. Upon locating the Outcasts you initially fight along side them against Super Mutants before making your way to an underground facility. It turns out the Outcasts want to get their hands on some advanced military equipment held within, but the only means of accessing it is via completing a military simulation. For some reason or other, they choose you for this task  due to your Pip-Boy 300 being able to interface with the training simulation device, or something like that. Then the game goes all Matrix on you and you enter into the training simulation – Operation Anchorage – an important event in the Fallout timeline which sees America liberate Anchorage, Alaska from the invading communist Chinese army.

Once in the simulation, the fundemental gameplay of Fallout 3 changes somewhat. There’s no looting of corpses (they vanish Matrix-style) and there are regular health and ammo stations thoughout the environment. The gameplay becomes much more action based and I’m glad I maxed out my character’s sneak skill since there are many opportunities to use stealth to your advantage. Some new equipment is introduced – my favourite being the Gauss Rifle which is basically the energy weapon equivalent of the sniper rifle.

The DLC consists of four quests offering a combined 100G in total when completed. There is nothing in these quests which you haven’t done before since they basically follow the “go here and destroy/sabotage/kill this objective” formula. While this may seem familiar, the change in setting from barren, radiation-blasted wasteland to a snow-covered battlefield is a welcome one. The missions in the main game where you fought alongside allies were among my favourites so I was pleased to see more of  those elements in these quests.

Throughout Operation Anchorage it feels like the game is building up to a big finale but unfortunately, while it was impressive, it left me feeling a little underwhelmed. However, at 800 points for around 4-5 hours play I’d say it is definitely worth it. Even though it ends with a whimper, the core gameplay is as solid as the main game so I definitely recommend dowloading it.

8/10

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Comments»

1. Fallout 3 DLC « He Got Games - June 1, 2009

[…] 360. Tags: Fallout 3 trackback I previously reviewed the first piece of DLC, Operation Anchorage, here. I did mean to review The Pitt when I finished it but I forgot, so here is a double whammy of that […]

2. Desktop 4 U Blog - February 18, 2011

Fallout 3 Anchorage…

[…] om barren, radiation-blasted wasteland to a snow-covered battlefield is a welcom […]…


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